I was responsible for developing the visual direction for Ravine, a survival themed table top game.
This involved creating the identity, a broad range of illustrations, and several animations for the product launch.
A series of original animations were created to promote the game during its successful launch on Kickstarter.
Back of Card Designs
Four unique card backs were designed to differentiate the categories of play.
A circular theme was used to unify the series.
Illustration: Forage Cards
Players trade health to leave the camp to forage.
While foraging, players may find food and materials, or have various encounters with their surroundings.
Illustration: Night Cards
Players are confronted by various conditions during the night, which directly impact their health and survival.
Triangular motifs were included in the Ravine expansion pack.
Behind this body of work were many hours of visual research, exploration, and concept development.